Team of over 40 artists from around the world
We are a fully artist-owned production studio specializing in creating hard surface art for video games. Established in 2016, the studio was founded by Alan Van Ryzin to meet the growing demand for high-quality hard surface art in games. Driven by a passion for collaboration and purposeful art creation, the Ryzin Art team consistently produces exceptional work. In just six years, the studio has grown to a remarkable team of over 45 artists and has successfully contributed to more than 17 games. With a commitment to excellence and innovation, Ryzin Art continues to make a significant impact on the industry, pushing creative boundaries and enhancing the player experience.
CLIENTS:
Activision
Amazon Game Studios
Arkane Studios
Avalanche Studios
Axon Corp
Bulkhead Interactive
BLUR
Crytek
Daybreak Games
Deviation Games
Firewalk Studios
Humanoid Studios
Infinity Ward
Insomniac Games
King Art Games
Mountain Top Studios
New World Interactive
Ndreams
NVIDIA
PUBG Studios
Riot Games
Rogue Initiative
Sledgehammer Games
Sony London Studio
Sony Interactive Entertainment
Striking Distance Studios
Tencent
Thats No Moon
The Initiative
Treyarch
Turtle Rock Studios
Ubisoft
Wildlight Entertainment
WildLife Games
Wizard Games
Zenimax