IWI X95
This X95 first person weapon asset was created for an unannounced project in 2018. This variant is the XB16, A U.S. version of the X95 419. We love creating weapons of this nature with a mostly nylon plastic frame. Often times the real life versions of these guns are extremely dull in the glossiness, so we always choose to amplify and exaggerate the sheen to give it more character.
Seen here with the Eotech holographic sight, and the Stanag 30 round magazine. We chose the holographic for visual purposes when presenting this given how the weapon looks with its own iron-sights, the weapon almost feels like it's designed to carry an optic, it really enhances the overall aesthetic.
We bring together some of the most talented hard surface artists in the world to collaborate under our Art Director’s vision. We hope the closeup renders can help exhibit the details we put into our texturing and modeling. We love creating these and discussing the creative process with you, we hope you enjoy them just as much.
Artists involved:
Alan Van Ryzin
Responsible for Art Direction and feedback.
https://www.artstation.com/polygoo
Dmytro Butenko
Responsible for modeling and texturing the weapon.
https://www.artstation.com/endivine
Alex Khaliman | Snowtiger
Responsible for modeling and texturing the holo sight.
https://www.artstation.com/khaliman